export declare const getSolarLuminance: import('three/src/nodes/TSL.js').ShaderNodeFn<[]>; export declare const getSkyLuminance: import('three/src/nodes/TSL.js').ShaderNodeFn<[number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node]>; export declare const getSkyLuminanceToPoint: import('three/src/nodes/TSL.js').ShaderNodeFn<[number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node]>; export declare const getSunAndSkyIlluminance: import('three/src/nodes/TSL.js').ShaderNodeFn<[number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node]>; export declare const getSkyIlluminance: import('three/src/nodes/TSL.js').ShaderNodeFn<[number | import('three/webgpu').Node, number | import('three/webgpu').Node, number | import('three/webgpu').Node]>; export declare const getSunAndSkyScalarIlluminance: import('three/src/nodes/TSL.js').ShaderNodeFn<[number | import('three/webgpu').Node, number | import('three/webgpu').Node]>;