import { Matrix3 } from 'three'; export declare const DEFAULT_PRECOMPUTED_TEXTURES_URL = "https://media.githubusercontent.com/media/takram-design-engineering/three-geospatial/9c6dfd0054f077f3ad4695b802e74d4c6a814440/packages/atmosphere/assets"; export declare const DEFAULT_STARS_DATA_URL = "https://media.githubusercontent.com/media/takram-design-engineering/three-geospatial/9c6dfd0054f077f3ad4695b802e74d4c6a814440/packages/atmosphere/assets/stars.bin"; export declare const IRRADIANCE_TEXTURE_WIDTH = 64; export declare const IRRADIANCE_TEXTURE_HEIGHT = 16; export declare const SCATTERING_TEXTURE_R_SIZE = 32; export declare const SCATTERING_TEXTURE_MU_SIZE = 128; export declare const SCATTERING_TEXTURE_MU_S_SIZE = 32; export declare const SCATTERING_TEXTURE_NU_SIZE = 8; export declare const SCATTERING_TEXTURE_WIDTH: number; export declare const SCATTERING_TEXTURE_HEIGHT = 128; export declare const SCATTERING_TEXTURE_DEPTH = 32; export declare const TRANSMITTANCE_TEXTURE_WIDTH = 256; export declare const TRANSMITTANCE_TEXTURE_HEIGHT = 64; export declare const METER_TO_LENGTH_UNIT: number; /** @deprecated The render order of the sky shouldn't matter. */ export declare const SKY_RENDER_ORDER = 100; export declare const XYZ_TO_SRGB: Matrix3;