declare class TableNode { name: string; parents: Set; children: Set; constructor(name: string); } export default class InheritanceMap { nodes: Map; removeNode(name: string): void; getOrCreateNode(name: string): TableNode; getNode(name: string): TableNode; setInheritance(name: string, inherits: string | string[]): void; isParentNode(name: string): boolean; getChildren(name: string, options?: { deep: boolean; }): Set; getParents(name: string, options?: { deep: boolean; }): Set; } export {};