/*! * Sythos Barcode Suite * * MIT License * * Copyright (c) 2026 Sythos * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * SPDX-FileCopyrightText: 2026 Sythos (https://www.sythos.net) * SPDX-License-Identifier: MIT * * Original work. No code from any other barcode implementation. */ /** * Render to an `ImageData`-shaped object. * * A plain object rather than a real `ImageData`, so this works in Node and in * workers without a DOM. It is accepted directly by `ctx.putImageData` in the * browser, and by this library's own reader. * * @param {import('../core/bit-matrix.js').BitMatrix} matrix * @param {import('./options.js').RenderOptions} [options] * @returns {{data: Uint8ClampedArray, width: number, height: number}} */ export declare function toImageData(matrix: import('../core/bit-matrix.js').BitMatrix, options?: import('./options.js').RenderOptions): { data: Uint8ClampedArray; width: number; height: number; }; /** * Draw into a canvas using its 2D context. * * This is the universal fallback: every browser that runs JavaScript at all * has a 2D context, including every iOS Safari version. * * @param {import('../core/bit-matrix.js').BitMatrix} matrix * @param {HTMLCanvasElement | OffscreenCanvas} canvas * @param {import('./options.js').RenderOptions} [options] * @returns {boolean} True when it drew. */ export declare function toCanvas(matrix: import('../core/bit-matrix.js').BitMatrix, canvas: HTMLCanvasElement | OffscreenCanvas, options?: import('./options.js').RenderOptions): boolean;