/*! * Sythos Barcode Suite * * MIT License * * Copyright (c) 2026 Sythos * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * SPDX-FileCopyrightText: 2026 Sythos (https://www.sythos.net) * SPDX-License-Identifier: MIT * * Original work. No code from any other barcode implementation. */ /** @param {import('../core/bit-matrix.js').BitMatrix} matrix @param {boolean} inverted */ declare function structureMatches(matrix: import('../core/bit-matrix.js').BitMatrix, inverted: boolean): boolean; /** @param {import('../core/bit-matrix.js').BitMatrix} matrix @param {boolean} inverted */ declare function readCodewords(matrix: import('../core/bit-matrix.js').BitMatrix, inverted: boolean): number[]; /** * Decode a square Aztec Rune matrix. * * @param {import('../core/bit-matrix.js').BitMatrix} matrix * @param {{inverted?: boolean|'auto', rotation?: number|'auto'}} [options] * @returns {{format:'aztecrune',value:number,text:string,bytes:Uint8Array,dimension:number,inverted:boolean,rotation:number,corrections:number}} * @throws {FormatError} For non-Rune geometry, structure or uncorrectable data. */ export declare function decodeAztecRune(matrix: import('../core/bit-matrix.js').BitMatrix, options?: { inverted?: boolean | 'auto'; rotation?: number | 'auto'; }): { format: 'aztecrune'; value: number; text: string; bytes: Uint8Array; dimension: number; inverted: boolean; rotation: number; corrections: number; }; export { readCodewords, structureMatches };