import { DataSet, Condition, ConditionHandling, } from "@systemic-games/pixels-core-animation"; import EditCondition from "./EditCondition"; import EditDataSet from "./EditDataSet"; export default class EditConditionHandling extends EditCondition { readonly type = "handling"; toCondition(_editSet: EditDataSet, _set: DataSet): Condition { return new ConditionHandling(); } duplicate(): EditCondition { return new EditConditionHandling(); } }