import { DataSet, Condition, ConditionCrooked, } from "@systemic-games/pixels-core-animation"; import EditCondition from "./EditCondition"; import EditDataSet from "./EditDataSet"; export default class EditConditionCrooked extends EditCondition { readonly type = "crooked"; toCondition(_editSet: EditDataSet, _set: DataSet): Condition { return new ConditionCrooked(); } duplicate(): EditCondition { return new EditConditionCrooked(); } }