import { DataSet, Condition } from "@systemic-games/pixels-core-animation"; import EditCondition from "./EditCondition"; import EditDataSet from "./EditDataSet"; export default class EditConditionRolling extends EditCondition { readonly type = "rolling"; recheckAfter: number; constructor(opt?: { recheckAfter?: number; }); toCondition(_editSet: EditDataSet, _set: DataSet): Condition; duplicate(): EditCondition; } //# sourceMappingURL=EditConditionRolling.d.ts.map