import { DataSet, Condition } from "@systemic-games/pixels-core-animation"; import EditCondition from "./EditCondition"; import EditDataSet from "./EditDataSet"; export default class EditConditionBatteryState extends EditCondition { readonly type = "battery"; flags: number; recheckAfter: number; get flagName(): string | undefined; constructor(opt?: { flags?: number; recheckAfter?: number; }); toCondition(_editSet: EditDataSet, _set: DataSet): Condition; duplicate(): EditCondition; } //# sourceMappingURL=EditConditionBatteryState.d.ts.map