import { AnimationBits, AnimationPreset } from "@systemic-games/pixels-core-animation"; import EditAnimation, { EditAnimationParams } from "./EditAnimation"; import EditDataSet from "./EditDataSet"; import EditRgbGradient from "./EditRgbGradient"; export default class EditAnimationCycle extends EditAnimation { readonly type = "cycle"; count: number; cycles: number; fade: number; intensity: number; gradient?: EditRgbGradient; faceMask: number; constructor(opt?: EditAnimationParams & { count?: number; cycles?: number; fade?: number; intensity?: number; gradient?: EditRgbGradient; faceMask?: number; }); toAnimation(_editSet: EditDataSet, _bits: AnimationBits): AnimationPreset; duplicate(uuid?: string): EditAnimation; collectGradients(): EditRgbGradient[]; } //# sourceMappingURL=EditAnimationCycle.d.ts.map