import { AnimationBits, AnimationPreset } from "@systemic-games/pixels-core-animation"; import EditAnimation, { EditAnimationParams } from "./EditAnimation"; import EditAnimationSequenceItem from "./EditAnimationSequenceItem"; import EditDataSet from "./EditDataSet"; export default class EditAnimationSequence extends EditAnimation { readonly type = "sequence"; animations: EditAnimationSequenceItem[]; constructor(opt?: EditAnimationParams & { animations?: EditAnimationSequenceItem[]; }); toAnimation(editSet: EditDataSet, _: AnimationBits): AnimationPreset; duplicate(uuid?: string): EditAnimation; collectAnimations(): EditAnimation[]; } //# sourceMappingURL=EditAnimationSequence.d.ts.map