import { AnimationBits, AnimationPreset } from "@systemic-games/pixels-core-animation"; import EditAnimation, { EditAnimationParams } from "./EditAnimation"; import EditDataSet from "./EditDataSet"; import EditRgbGradient from "./EditRgbGradient"; export default class EditAnimationNormals extends EditAnimation { readonly type = "normals"; gradient?: EditRgbGradient; axisGradient?: EditRgbGradient; axisScrollSpeed: number; axisScale: number; axisOffset: number; angleGradient?: EditRgbGradient; angleScrollSpeed: number; fade: number; gradientColorType: number; gradientColorVar: number; constructor(opt?: EditAnimationParams & { gradient?: EditRgbGradient; axisGradient?: EditRgbGradient; axisScrollSpeed?: number; axisScale?: number; axisOffset?: number; angleGradient?: EditRgbGradient; angleScrollSpeed?: number; fade?: number; gradientColorType?: number; gradientColorVar?: number; }); toAnimation(editSet: EditDataSet, bits: AnimationBits): AnimationPreset; duplicate(uuid?: string): EditAnimation; collectGradients(): EditRgbGradient[]; } //# sourceMappingURL=EditAnimationNormals.d.ts.map