import { TreeMap } from '../treemap'; import { ColorMappingModel } from '../model/base-model'; import { Rect } from '../utils/helper'; /** * Legend module class */ export declare class TreeMapLegend { private treemap; /** collection of rendering legends */ /** @private */ legendRenderingCollections: any[]; /** collection of legends */ /** @private */ legendCollections: any[]; /** @private */ outOfRangeLegend: any; private legendHeight; private legendWidth; private totalPages; private page; private translate; /** @private */ legendBorderRect: Rect; private currentPage; /** @private */ heightIncrement: number; /** @private */ widthIncrement: number; private textMaxWidth; /** @private */ legendGroup: Element; private legendNames; private defsElement; private gradientCount; private legendLinearGradient; private legendInteractiveGradient; private clearTimeout; private legendItemRect; constructor(treemap: TreeMap); /** * method for legend * * @returns {void} * @private */ renderLegend(): void; /** @private */ calculateLegendBounds(): void; private getPageChanged; private findColorMappingLegendItems; private findPaletteLegendItems; private calculateLegendItems; private removeDuplicates; private isAddNewLegendData; /** * To draw the legend * * @private */ drawLegend(): void; private defaultLegendRtlLocation; private drawLegendItem; private renderLegendBorder; private renderLegendTitle; /** * To rendered the interactive pointer * * @param {PointerEvent | TouchEvent} e - Specifies the pointer argument. * @returns {void} * @private */ renderInteractivePointer(e: PointerEvent | TouchEvent): void; private drawInteractivePointer; private getLegendAlignment; /** * @param {PointerEvent} e - Specifies the event. * @returns {void} * @private */ mouseUpHandler(e: PointerEvent): void; /** * To remove the interactive pointer * * @private */ removeInteractivePointer(): void; /** * To change the next page * * @param {PointerEvent} e - Specifies the pointer event argument. * @returns {void} * @private */ changeNextPage(e: PointerEvent): void; /** * Wire events for event handler * * @param {Element} element - Specifies the element. * @returns {void} * @private */ wireEvents(element: Element): void; /** * To add the event listener * * @private */ addEventListener(): void; /** * To remove the event listener * * @private */ removeEventListener(): void; /** * Get module name. * * @returns {string} Returns the legend module name. */ protected getModuleName(): string; /** * To destroy the legend. * * @returns {void} * @private */ destroy(): void; /** * Get the gradient color for interactive legend. * * @param {ColorMappingModel} colorMap - Specifies the color mapping instance. * @param {number} legendIndex - Specifies the index of legend. * @returns {string} - Returns the legend color. * @private */ legendGradientColor(colorMap: ColorMappingModel, legendIndex: number): string; }