@use 'ej2-base/styles/common/mixin' as *;

.e-skeleton {
  @at-root {
    &.e-shimmer-wave::after {
      @if ($skin-name =='Material3') {
        // Added direct color value to resolve the compile issue
        background-image: linear-gradient($shimmer-wave-angle, $shimmer-background-color calc($shimmer-wave-pos - $shimmer-wave-length), $shimmer-wave-color $shimmer-wave-pos, $shimmer-background-color calc($shimmer-wave-pos + $shimmer-wave-length));
      }
      @else if ($skin-name == 'fluent2') {
        background-image: linear-gradient($shimmer-wave-angle, #fafafa calc($shimmer-wave-pos - $shimmer-wave-length), #e6e6e6 $shimmer-wave-pos, #fafafa calc($shimmer-wave-pos + $shimmer-wave-length));
      }
      @else {
        background-image: linear-gradient($shimmer-wave-angle, $shimmer-background-color calc($shimmer-wave-pos - $shimmer-wave-length), #e6e1e5 $shimmer-wave-pos, $shimmer-background-color calc($shimmer-wave-pos + $shimmer-wave-length));
      }
    }

    &.e-skeleton-text,
    &.e-skeleton-square,
    &.e-skeleton-rectangle,
    &.e-skeleton-circle {
      @if ($skin-name =='Material3') {
        background: $skeleton-background-color;
      }
      @else {
        background-color: $skeleton-background-color;
      }
    }
  }
}
