import { PathOption } from '@syncfusion/ej2-svg-base'; import { Series } from './chart-series'; import { SplineBase } from './spline-base'; import { Axis } from '../../chart/axis/axis'; /** * The `SplineSeries` module is used to render the spline series. */ export declare class SplineSeries extends SplineBase { /** * Render the spline series. * * @param {Series} series - The series to be rendered. * @param {Axis} xAxis - The x-axis of the chart. * @param {Axis} yAxis - The y-axis of the chart. * @param {boolean} isInverted - Specifies whether the chart is inverted. * @param {boolean} pointAnimate - Specifies whether the chart is inverted. * @param {boolean} pointUpdate - Specifies whether the chart is inverted. * @returns {void} * @private */ render(series: Series, xAxis: Axis, yAxis: Axis, isInverted: boolean, pointAnimate?: boolean, pointUpdate?: boolean): void; /** * To find the direct of spline using points. * * @param {ControlPoints} data data * @param {Points} firstPoint firstPoint * @param {Points} point point * @param {Axis} xAxis xAxis * @param {Axis} yAxis yAxis * @param {boolean} isInverted isInverted * @param {Series} series series * @param {string} startPoint startPoint * @param {Function} getCoordinate getCoordinate * @param {string} direction direction * @returns {string} - Returns the direct of spline using points. * @private */ private getSplineDirection; updateDirection(series: Series, point: number[]): void; /** * Adds a area path to equate the start and end paths. * * @param {PathOption} options - The options for the path. * @param {Series} series - The series to which the path belongs. * @param {string} clipRect - The clip rectangle for the path. * @param {ChartLocation[]} [firstSymbol] - The location of the first symbol. * @returns {void} * @private */ addPath(options: PathOption, series: Series, clipRect: string): void; /** * Get module name. * * @returns {string} - Returns the module name. */ protected getModuleName(): string; /** * To destroy the spline. * * @returns {void} * @private */ destroy(): void; }