/** * The factory's grill phase tags hard questions `[blocker]` and proceeds * anyway because there's no human to answer them. But the `/super build` * skill action treats `[blocker]` as a HARD REFUSAL — it refuses to run * and never emits the summary table the dispatcher parses, leaving every * iteration dead-on-arrival. * * This helper closes that gap: before dispatching `/super build`, it * promotes every `[blocker]` open question to a Decisions entry with an * explicit "auto-resolved by factory" note, and rewrites the open * question itself as `[resolved-by-factory]` so the build action sees no * remaining blockers. * * The questions are NOT silently dropped — they're preserved in the * Decisions section so a human reviewer can see what the factory chose * and revisit if the implementer made a poor call. */ export declare function autoAcceptBlockers(prdPath: string, reason?: string): Promise<{ accepted: number; questions: readonly string[]; }>; //# sourceMappingURL=blocker-resolver.d.ts.map