export declare enum Crime { NoFlag = "NO_FLAG", Profitability = "PROFITABILITY", Spike = "SPIKE", LargeBet = "LARGE_BET", Sniping = "SNIPING", Reversal = "REVERSAL", BestExecution = "BEST_EXECUTION", CidipLimit = "CIDIP_LIMIT", LivePassing = "LIVE_PASSING", LiveSniping = "LIVE_SNIPING", PassingLiveLowLiquidity = "PASSING_LIVE_LOW_LIQUIDITY", PassingLiveFalsePrice = "PASSING_LIVE_FALSE_PRICE", PassingLiveBackLay = "PASSING_LIVE_BACK_LAY", SnipingLiveKnownOutcomeConfirmedMatched = "SNIPING_LIVE_KNOWN_OUTCOME_CONFIRMED_MATCHED", SnipingLiveUnknownOutcomeConfirmedMatched = "SNIPING_LIVE_UNKNOWN_OUTCOME_CONFIRMED_MATCHED", SnipingLiveKnownOutcomeUnsuccessfulMatched = "SNIPING_LIVE_KNOWN_OUTCOME_UNSUCCESSFUL_MATCHED", SnipingLiveUnknownOutcomeUnsuccessfulMatched = "SNIPING_LIVE_UNKNOWN_OUTCOME_UNSUCCESSFUL_MATCHED", SnipingLiveKnownOutcomeAttempted = "SNIPING_LIVE_KNOWN_OUTCOME_ATTEMPTED", SnipingLiveUnknownOutcomeAttempted = "SNIPING_LIVE_UNKNOWN_OUTCOME_ATTEMPTED", SnipingLiveNoFeedConfirmedMatched = "SNIPING_LIVE_NO_FEED_CONFIRMED_MATCHED", SnipingLiveNoFeedUnsuccessfulMatched = "SNIPING_LIVE_NO_FEED_UNSUCCESSFUL_MATCHED", SnipingLiveNoFeedAttempted = "SNIPING_LIVE_NO_FEED_ATTEMPTED", Passing = "PASSING", Shadow = "SHADOW" } export declare const CrimeTextCollection: Map;