/** * Represents the state of the current call. */ export declare enum CallingState { /** * The call is in an unknown state. */ UNKNOWN = "unknown", /** * The call is in an idle state. */ IDLE = "idle", /** * The call is in the process of ringing. * (User hasn't accepted nor rejected the call yet.) */ RINGING = "ringing", /** * The call is in the process of joining. */ JOINING = "joining", /** * The call is currently active. */ JOINED = "joined", /** * The call has been left. */ LEFT = "left", /** * The call is in the process of reconnecting. */ RECONNECTING = "reconnecting", /** * The call is in the process of migrating from one node to another. */ MIGRATING = "migrating", /** * The call has failed to reconnect. */ RECONNECTING_FAILED = "reconnecting-failed", /** * The call is in offline mode. */ OFFLINE = "offline" }