/** * Render mode for vector tiles: * * 'image': Vector tiles are rendered as images. Great performance, but * point symbols and texts are always rotated with the view and pixels are * scaled during zoom animations. * 'hybrid': Polygon and line elements are rendered as images, so pixels * are scaled during zoom animations. Point symbols and texts are accurately * rendered as vectors and can stay upright on rotated views. * 'vector': Everything is rendered as vectors. Use this mode for improved * performance on vector tile layers with only a few rendered features (e.g. * for highlighting a subset of features of another layer with the same * source). * */ declare enum VectorTileRenderType { IMAGE = 'image', HYBRID = 'hybrid', VECTOR = 'vector', } export default VectorTileRenderType;