import { Segment, IPhysicalObject, PhysicalObject, Point } from '.'; export declare class Circle extends PhysicalObject implements IPhysicalObject { x: number; y: number; radius: number; radiusLine: Segment; constructor(x: number, y: number, radius: number); pointInside(point: Point): boolean; intersect(shape: IPhysicalObject): boolean; intersectSegment(segment: Segment): boolean; }