{{alias}}( N, alpha, x, strideX ) Fills a double-precision complex floating-point strided array with a specified scalar constant. The `N` and stride parameters determine which elements in the strided array are accessed at runtime. Indexing is relative to the first index. To introduce an offset, use typed array views. If `N <= 0`, the function returns `x` unchanged. Parameters ---------- N: integer Number of indexed elements. alpha: Complex128 Constant. x: Complex128Array Input array. strideX: integer Index increment. Returns ------- x: Complex128Array Input array. Examples -------- // Standard Usage: > var x = new {{alias:@stdlib/array/complex128}}( [ 1.0, 2.0, 3.0, 4.0 ] ); > var alpha = new {{alias:@stdlib/complex/float64/ctor}}( 5.0, -5.0 ); > {{alias}}( x.length, alpha, x, 1 ); > var z = x.get( 0 ); > var re = {{alias:@stdlib/complex/float64/real}}( z ) 5.0 > var im = {{alias:@stdlib/complex/float64/imag}}( z ) -5.0 // Using `N` and stride parameters: > x = new {{alias:@stdlib/array/complex128}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); > alpha = new {{alias:@stdlib/complex/float64/ctor}}( 5.0, -5.0 ); > {{alias}}( 2, alpha, x, 2 ); > z = x.get( 0 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 5.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) -5.0 > z = x.get( 1 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 3.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) 4.0 // Using view offsets: > var x0 = new {{alias:@stdlib/array/complex128}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); > var x1 = new {{alias:@stdlib/array/complex128}}( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); > alpha = new {{alias:@stdlib/complex/float64/ctor}}( 5.0, -5.0 ); > {{alias}}( 2, alpha, x1, 1 ); > z = x0.get( 0 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 1.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) 2.0 > z = x0.get( 1 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 5.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) -5.0 {{alias}}.ndarray( N, alpha, x, strideX, offsetX ) Fills a double-precision complex floating-point strided array with a specified scalar constant using alternative indexing semantics. While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. Parameters ---------- N: integer Number of indexed elements. alpha: Complex128 Constant. x: Complex128Array Input array. strideX: integer Index increment. offsetX: integer Starting index. Returns ------- x: Complex128Array Input array. Examples -------- // Standard Usage: > var x = new {{alias:@stdlib/array/complex128}}( [ 1.0, 2.0, 3.0, 4.0 ] ); > var alpha = new {{alias:@stdlib/complex/float64/ctor}}( 2.0, 2.0 ); > {{alias}}.ndarray( x.length, alpha, x, 1, 0 ); > var z = x.get( 0 ); > var re = {{alias:@stdlib/complex/float64/real}}( z ) 2.0 > var im = {{alias:@stdlib/complex/float64/imag}}( z ) 2.0 // Using an index offset: > x = new {{alias:@stdlib/array/complex128}}( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); > alpha = new {{alias:@stdlib/complex/float64/ctor}}( 5.0, -5.0 ); > {{alias}}.ndarray( 2, alpha, x, 2, 1 ); > z = x.get( 0 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 1.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) 2.0 > z = x.get( 1 ); > re = {{alias:@stdlib/complex/float64/real}}( z ) 5.0 > im = {{alias:@stdlib/complex/float64/imag}}( z ) -5.0 See Also --------