/*
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TypeScript Version: 4.1
///
import { Complex128Array } from '@stdlib/types/array';
/**
* Interface describing `zdrot`.
*/
interface Routine {
/**
* Applies a plane rotation.
*
* @param N - number of indexed elements
* @param zx - first input array
* @param strideX - `zx` stride length
* @param zy - second input array
* @param strideY - `zy` stride length
* @param c - cosine of the angle of rotation
* @param s - sine of the angle of rotation
* @returns `zy`
*
* @example
* var Complex128Array = require( '@stdlib/array/complex128' );
* var real = require( '@stdlib/complex/float64/real' );
* var imag = require( '@stdlib/complex/float64/imag' );
*
* var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
* var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* zdrot( zx.length, zx, 1, zy, 1, 0.8, 0.6 );
*
* var z = zy.get( 0 );
* // returns
*
* var re = real( z );
* // returns -0.6
*
* var im = imag( z );
* // returns -1.2
*
* z = zx.get( 0 );
* // returns
*
* re = real( z );
* // returns 0.8
*
* im = imag( z );
* // returns 1.6
*/
( N: number, zx: Complex128Array, strideX: number, zy: Complex128Array, strideY: number, c: number, s: number ): Complex128Array;
/**
* Applies a plane rotation using alternative indexing semantics.
*
* @param N - number of indexed elements
* @param zx - first input array
* @param strideX - `zx` stride length
* @param offsetX - starting index for `zx`
* @param zy - second input array
* @param strideY - `zy` stride length
* @param offsetY - starting index for `zy`
* @param c - cosine of the angle of rotation
* @param s - sine of the angle of rotation
* @returns `zy`
*
* @example
* var Complex128Array = require( '@stdlib/array/complex128' );
* var real = require( '@stdlib/complex/float64/real' );
* var imag = require( '@stdlib/complex/float64/imag' );
*
* var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
* var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* zdrot.ndarray( zx.length, zx, 1, 0, zy, 1, 0, 0.8, 0.6 );
*
* var z = zy.get( 0 );
* // returns
*
* var re = real( z );
* // returns -0.6
*
* var im = imag( z );
* // returns -1.2
*
* z = zx.get( 0 );
* // returns
*
* re = real( z );
* // returns 0.8
*
* im = imag( z );
* // returns 1.6
*/
ndarray( N: number, zx: Complex128Array, strideX: number, offsetX: number, zy: Complex128Array, strideY: number, offsetY: number, c: number, s: number ): Complex128Array;
}
/**
* Applies a plane rotation.
*
* @param N - number of indexed elements
* @param zx - first input array
* @param strideX - `zx` stride length
* @param zy - second input array
* @param strideY - `zy` stride length
* @param c - cosine of the angle of rotation
* @param s - sine of the angle of rotation
* @returns `zy`
*
* @example
* var Complex128Array = require( '@stdlib/array/complex128' );
* var real = require( '@stdlib/complex/float64/real' );
* var imag = require( '@stdlib/complex/float64/imag' );
*
* var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
* var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* zdrot( 2, zx, 2, zy, 1, 0.8, 0.6 );
*
* var z = zy.get( 0 );
* // returns
*
* var re = real( z );
* // returns -0.6
*
* var im = imag( z );
* // returns -1.2
*
* z = zx.get( 0 );
* // returns
*
* re = real( z );
* // returns 0.8
*
* im = imag( z );
* // returns 1.6
*
* @example
* var Complex128Array = require( '@stdlib/array/complex128' );
* var real = require( '@stdlib/complex/float64/real' );
* var imag = require( '@stdlib/complex/float64/imag' );
*
* var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
* var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
*
* zdrot.ndarray( 2, zx, 2, 0, zy, 1, 0, 0.8, 0.6 );
*
* var z = zy.get( 0 );
* // returns
*
* var re = real( z );
* // returns -0.6
*
* var im = imag( z );
* // returns -1.2
*
* z = zx.get( 0 );
* // returns
*
* re = real( z );
* // returns 0.8
*
* im = imag( z );
* // returns 1.6
*/
declare var zdrot: Routine;
// EXPORTS //
export = zdrot;