/* * @license Apache-2.0 * * Copyright (c) 2024 The Stdlib Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TypeScript Version: 4.1 /// import { Complex128Array } from '@stdlib/types/array'; /** * Interface describing `zdrot`. */ interface Routine { /** * Applies a plane rotation. * * @param N - number of indexed elements * @param zx - first input array * @param strideX - `zx` stride length * @param zy - second input array * @param strideY - `zy` stride length * @param c - cosine of the angle of rotation * @param s - sine of the angle of rotation * @returns `zy` * * @example * var Complex128Array = require( '@stdlib/array/complex128' ); * var real = require( '@stdlib/complex/float64/real' ); * var imag = require( '@stdlib/complex/float64/imag' ); * * var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); * var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); * * zdrot( zx.length, zx, 1, zy, 1, 0.8, 0.6 ); * * var z = zy.get( 0 ); * // returns * * var re = real( z ); * // returns -0.6 * * var im = imag( z ); * // returns -1.2 * * z = zx.get( 0 ); * // returns * * re = real( z ); * // returns 0.8 * * im = imag( z ); * // returns 1.6 */ ( N: number, zx: Complex128Array, strideX: number, zy: Complex128Array, strideY: number, c: number, s: number ): Complex128Array; /** * Applies a plane rotation using alternative indexing semantics. * * @param N - number of indexed elements * @param zx - first input array * @param strideX - `zx` stride length * @param offsetX - starting index for `zx` * @param zy - second input array * @param strideY - `zy` stride length * @param offsetY - starting index for `zy` * @param c - cosine of the angle of rotation * @param s - sine of the angle of rotation * @returns `zy` * * @example * var Complex128Array = require( '@stdlib/array/complex128' ); * var real = require( '@stdlib/complex/float64/real' ); * var imag = require( '@stdlib/complex/float64/imag' ); * * var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); * var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); * * zdrot.ndarray( zx.length, zx, 1, 0, zy, 1, 0, 0.8, 0.6 ); * * var z = zy.get( 0 ); * // returns * * var re = real( z ); * // returns -0.6 * * var im = imag( z ); * // returns -1.2 * * z = zx.get( 0 ); * // returns * * re = real( z ); * // returns 0.8 * * im = imag( z ); * // returns 1.6 */ ndarray( N: number, zx: Complex128Array, strideX: number, offsetX: number, zy: Complex128Array, strideY: number, offsetY: number, c: number, s: number ): Complex128Array; } /** * Applies a plane rotation. * * @param N - number of indexed elements * @param zx - first input array * @param strideX - `zx` stride length * @param zy - second input array * @param strideY - `zy` stride length * @param c - cosine of the angle of rotation * @param s - sine of the angle of rotation * @returns `zy` * * @example * var Complex128Array = require( '@stdlib/array/complex128' ); * var real = require( '@stdlib/complex/float64/real' ); * var imag = require( '@stdlib/complex/float64/imag' ); * * var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); * var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); * * zdrot( 2, zx, 2, zy, 1, 0.8, 0.6 ); * * var z = zy.get( 0 ); * // returns * * var re = real( z ); * // returns -0.6 * * var im = imag( z ); * // returns -1.2 * * z = zx.get( 0 ); * // returns * * re = real( z ); * // returns 0.8 * * im = imag( z ); * // returns 1.6 * * @example * var Complex128Array = require( '@stdlib/array/complex128' ); * var real = require( '@stdlib/complex/float64/real' ); * var imag = require( '@stdlib/complex/float64/imag' ); * * var zx = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] ); * var zy = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] ); * * zdrot.ndarray( 2, zx, 2, 0, zy, 1, 0, 0.8, 0.6 ); * * var z = zy.get( 0 ); * // returns * * var re = real( z ); * // returns -0.6 * * var im = imag( z ); * // returns -1.2 * * z = zx.get( 0 ); * // returns * * re = real( z ); * // returns 0.8 * * im = imag( z ); * // returns 1.6 */ declare var zdrot: Routine; // EXPORTS // export = zdrot;