import { Buffer } from 'node:buffer'; /** * Converts raw bitmap data to RGBA pixel data */ export declare function dataToBitMap(data: Buffer, bitmapInfo: BitmapInfo): Buffer | Uint16Array; declare interface BitmapInfo { width: number height: number depth: 1 | 2 | 4 | 8 | 16 bpp: 1 | 2 | 3 | 4 interlace: boolean } declare type PixelMapper = ( pxData: Buffer | Uint16Array, data: Buffer | number[], pxPos: number, rawPos: number ) => void; declare type CustomPixelMapper = ( pxData: Buffer | Uint16Array, pixelData: number[], pxPos: number, maxBit: number ) => void; export default dataToBitMap;