import { PhysicsOptions } from '../../../../types/index.ts'; /** * Default hero physics. Single spring, no follower stage — crisp arrival. * Shared by every strategy in the same transition so progress stays locked * across the parallel animation set. */ export declare const DEFAULT_HERO_PHYSICS: PhysicsOptions; export declare const createDefaultVariantProvider: () => PhysicsOptions; //# sourceMappingURL=default.d.ts.map