/** * 🚀 MOONSHOT: Direct PnP Solver for AR * * Instead of estimating a 2D Homography and decomposing it, * we solve for the 3D Pose [R|t] directly using the * Perspective-n-Point algorithm. */ export function estimate({ screenCoords, worldCoords, projectionTransform }: { screenCoords: any; worldCoords: any; projectionTransform: any; }): number[][];