<Type Name="UnityTaskExtensions" FullName="SpicyPixel.Threading.Tasks.UnityTaskExtensions">
  <TypeSignature Language="C#" Value="public static class UnityTaskExtensions" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi abstract sealed beforefieldinit UnityTaskExtensions extends System.Object" />
  <AssemblyInfo>
    <AssemblyName>SpicyPixel.Threading.Unity</AssemblyName>
    <AssemblyVersion>1.0.5.34677</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>
            Extends MonoBehaviour to support <see cref="T:SpicyPixel.Threading.Tasks.FiberTaskScheduler" />.
            </summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="CreateFiberFactory">
      <MemberSignature Language="C#" Value="public static SpicyPixel.Threading.FiberFactory CreateFiberFactory (this UnityEngine.MonoBehaviour behaviour);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class SpicyPixel.Threading.FiberFactory CreateFiberFactory(class UnityEngine.MonoBehaviour behaviour) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5.34677</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>SpicyPixel.Threading.FiberFactory</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="behaviour" Type="UnityEngine.MonoBehaviour" RefType="this" />
      </Parameters>
      <Docs>
        <param name="behaviour">Behaviour.</param>
        <summary>
            Creates a fiber factory using a <see cref="T:SpicyPixel.Threading.FiberScheduler" />
            initialized with the MonoBehaviour.
            </summary>
        <returns>The fiber factory.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CreateFiberScheduler">
      <MemberSignature Language="C#" Value="public static SpicyPixel.Threading.FiberScheduler CreateFiberScheduler (this UnityEngine.MonoBehaviour behaviour);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class SpicyPixel.Threading.FiberScheduler CreateFiberScheduler(class UnityEngine.MonoBehaviour behaviour) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5.34677</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>SpicyPixel.Threading.FiberScheduler</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="behaviour" Type="UnityEngine.MonoBehaviour" RefType="this" />
      </Parameters>
      <Docs>
        <param name="behaviour">
            Behaviour.
            </param>
        <summary>
            Creates the fiber scheduler.
            </summary>
        <returns>
            The fiber scheduler.
            </returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CreateTaskFactory">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.TaskFactory CreateTaskFactory (this UnityEngine.MonoBehaviour behaviour);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.TaskFactory CreateTaskFactory(class UnityEngine.MonoBehaviour behaviour) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5.34677</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Threading.Tasks.TaskFactory</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="behaviour" Type="UnityEngine.MonoBehaviour" RefType="this" />
      </Parameters>
      <Docs>
        <param name="behaviour">
            Behaviour.
            </param>
        <summary>
            Creates a task factory using a <see cref="T:SpicyPixel.Threading.Tasks.FiberTaskScheduler" />
            initialized with the MonoBehaviour.
            </summary>
        <returns>
            The task factory.
            </returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CreateTaskScheduler">
      <MemberSignature Language="C#" Value="public static SpicyPixel.Threading.Tasks.FiberTaskScheduler CreateTaskScheduler (this UnityEngine.MonoBehaviour behaviour);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class SpicyPixel.Threading.Tasks.FiberTaskScheduler CreateTaskScheduler(class UnityEngine.MonoBehaviour behaviour) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5.34677</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>SpicyPixel.Threading.Tasks.FiberTaskScheduler</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="behaviour" Type="UnityEngine.MonoBehaviour" RefType="this" />
      </Parameters>
      <Docs>
        <param name="behaviour">
            Behaviour.
            </param>
        <summary>
            Creates the task scheduler.
            </summary>
        <returns>
            The task scheduler.
            </returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
