<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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  <compounddef id="_spin_wait_8cs" kind="file" language="C#">
    <compoundname>SpinWait.cs</compoundname>
    <innerclass refid="struct_system_1_1_threading_1_1_spin_wait" prot="public">System::Threading::SpinWait</innerclass>
    <innernamespace refid="namespace_system">System</innernamespace>
    <innernamespace refid="namespace_system_1_1_threading">System::Threading</innernamespace>
    <briefdescription>
    </briefdescription>
    <detaileddescription>
    </detaileddescription>
    <programlisting>
<codeline lineno="1"><highlight class="comment">//<sp/>SpinWait.cs</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="2"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="3"><highlight class="normal"></highlight><highlight class="comment">//<sp/>Copyright<sp/>(c)<sp/>2008<sp/>Jérémie<sp/>&quot;Garuma&quot;<sp/>Laval</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="4"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="5"><highlight class="normal"></highlight><highlight class="comment">//<sp/>Permission<sp/>is<sp/>hereby<sp/>granted,<sp/>free<sp/>of<sp/>charge,<sp/>to<sp/>any<sp/>person<sp/>obtaining<sp/>a<sp/>copy</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="6"><highlight class="normal"></highlight><highlight class="comment">//<sp/>of<sp/>this<sp/>software<sp/>and<sp/>associated<sp/>documentation<sp/>files<sp/>(the<sp/>&quot;Software&quot;),<sp/>to<sp/>deal</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="7"><highlight class="normal"></highlight><highlight class="comment">//<sp/>in<sp/>the<sp/>Software<sp/>without<sp/>restriction,<sp/>including<sp/>without<sp/>limitation<sp/>the<sp/>rights</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="8"><highlight class="normal"></highlight><highlight class="comment">//<sp/>to<sp/>use,<sp/>copy,<sp/>modify,<sp/>merge,<sp/>publish,<sp/>distribute,<sp/>sublicense,<sp/>and/or<sp/>sell</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="9"><highlight class="normal"></highlight><highlight class="comment">//<sp/>copies<sp/>of<sp/>the<sp/>Software,<sp/>and<sp/>to<sp/>permit<sp/>persons<sp/>to<sp/>whom<sp/>the<sp/>Software<sp/>is</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="10"><highlight class="normal"></highlight><highlight class="comment">//<sp/>furnished<sp/>to<sp/>do<sp/>so,<sp/>subject<sp/>to<sp/>the<sp/>following<sp/>conditions:</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="11"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="12"><highlight class="normal"></highlight><highlight class="comment">//<sp/>The<sp/>above<sp/>copyright<sp/>notice<sp/>and<sp/>this<sp/>permission<sp/>notice<sp/>shall<sp/>be<sp/>included<sp/>in</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="13"><highlight class="normal"></highlight><highlight class="comment">//<sp/>all<sp/>copies<sp/>or<sp/>substantial<sp/>portions<sp/>of<sp/>the<sp/>Software.</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="14"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="15"><highlight class="normal"></highlight><highlight class="comment">//<sp/>THE<sp/>SOFTWARE<sp/>IS<sp/>PROVIDED<sp/>&quot;AS<sp/>IS&quot;,<sp/>WITHOUT<sp/>WARRANTY<sp/>OF<sp/>ANY<sp/>KIND,<sp/>EXPRESS<sp/>OR</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="16"><highlight class="normal"></highlight><highlight class="comment">//<sp/>IMPLIED,<sp/>INCLUDING<sp/>BUT<sp/>NOT<sp/>LIMITED<sp/>TO<sp/>THE<sp/>WARRANTIES<sp/>OF<sp/>MERCHANTABILITY,</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="17"><highlight class="normal"></highlight><highlight class="comment">//<sp/>FITNESS<sp/>FOR<sp/>A<sp/>PARTICULAR<sp/>PURPOSE<sp/>AND<sp/>NONINFRINGEMENT.<sp/>IN<sp/>NO<sp/>EVENT<sp/>SHALL<sp/>THE</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="18"><highlight class="normal"></highlight><highlight class="comment">//<sp/>AUTHORS<sp/>OR<sp/>COPYRIGHT<sp/>HOLDERS<sp/>BE<sp/>LIABLE<sp/>FOR<sp/>ANY<sp/>CLAIM,<sp/>DAMAGES<sp/>OR<sp/>OTHER</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="19"><highlight class="normal"></highlight><highlight class="comment">//<sp/>LIABILITY,<sp/>WHETHER<sp/>IN<sp/>AN<sp/>ACTION<sp/>OF<sp/>CONTRACT,<sp/>TORT<sp/>OR<sp/>OTHERWISE,<sp/>ARISING<sp/>FROM,</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="20"><highlight class="normal"></highlight><highlight class="comment">//<sp/>OUT<sp/>OF<sp/>OR<sp/>IN<sp/>CONNECTION<sp/>WITH<sp/>THE<sp/>SOFTWARE<sp/>OR<sp/>THE<sp/>USE<sp/>OR<sp/>OTHER<sp/>DEALINGS<sp/>IN</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="21"><highlight class="normal"></highlight><highlight class="comment">//<sp/>THE<sp/>SOFTWARE.</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="22"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="23"><highlight class="normal"></highlight><highlight class="comment">//</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="24"><highlight class="normal"></highlight></codeline>
<codeline lineno="25"><highlight class="normal"></highlight><highlight class="preprocessor">#if<sp/>NET_4_0<sp/>||<sp/>UNITY_5_3_OR_NEWER</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="26"><highlight class="normal"></highlight><highlight class="keyword">using</highlight><highlight class="normal"><sp/><ref refid="namespace_system" kindref="compound">System</ref>;</highlight></codeline>
<codeline lineno="27"><highlight class="normal"></highlight></codeline>
<codeline lineno="28"><highlight class="normal"></highlight><highlight class="keyword">namespace<sp/></highlight><highlight class="normal"><ref refid="namespace_system_1_1_threading" kindref="compound">System.Threading</ref></highlight></codeline>
<codeline lineno="29"><highlight class="normal">{</highlight></codeline>
<codeline lineno="30" refid="struct_system_1_1_threading_1_1_spin_wait" refkind="compound"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">struct<sp/></highlight><highlight class="normal"><ref refid="struct_system_1_1_threading_1_1_spin_wait" kindref="compound">SpinWait</ref></highlight></codeline>
<codeline lineno="31"><highlight class="normal"><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="32"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>The<sp/>number<sp/>of<sp/>step<sp/>until<sp/>SpinOnce<sp/>yield<sp/>on<sp/>multicore<sp/>machine</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="33" refid="struct_system_1_1_threading_1_1_spin_wait_1a78b652087ec3a29bfae4ab7fcda05e8d" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a78b652087ec3a29bfae4ab7fcda05e8d" kindref="member">step</ref><sp/>=<sp/>10;</highlight></codeline>
<codeline lineno="34" refid="struct_system_1_1_threading_1_1_spin_wait_1ae66e29e77928e48edda17768d2f24fb5" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae66e29e77928e48edda17768d2f24fb5" kindref="member">maxTime</ref><sp/>=<sp/>200;</highlight></codeline>
<codeline lineno="35" refid="struct_system_1_1_threading_1_1_spin_wait_1a077f3c7dcfc6efcef8a643e45e84a3f0" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">static</highlight><highlight class="normal"><sp/>readonly<sp/></highlight><highlight class="keywordtype">bool</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a077f3c7dcfc6efcef8a643e45e84a3f0" kindref="member">isSingleCpu</ref><sp/>=<sp/>(Environment.ProcessorCount<sp/>==<sp/>1);</highlight></codeline>
<codeline lineno="36"><highlight class="normal"></highlight></codeline>
<codeline lineno="37" refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref>;</highlight></codeline>
<codeline lineno="38"><highlight class="normal"></highlight></codeline>
<codeline lineno="39" refid="struct_system_1_1_threading_1_1_spin_wait_1ad85bcfb698cbd6d748a979d4458fe9be" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ad85bcfb698cbd6d748a979d4458fe9be" kindref="member">SpinOnce</ref><sp/>()</highlight></codeline>
<codeline lineno="40"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="41"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref><sp/>+=<sp/>1;</highlight></codeline>
<codeline lineno="42"><highlight class="normal"></highlight></codeline>
<codeline lineno="43"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">if</highlight><highlight class="normal"><sp/>(<ref refid="struct_system_1_1_threading_1_1_spin_wait_1a077f3c7dcfc6efcef8a643e45e84a3f0" kindref="member">isSingleCpu</ref>)<sp/>{</highlight></codeline>
<codeline lineno="44"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>On<sp/>a<sp/>single-CPU<sp/>system,<sp/>spinning<sp/>does<sp/>no<sp/>good</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="45"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a2baef44337338542bd4b13b7429843e7" kindref="member">Yield</ref><sp/>();</highlight></codeline>
<codeline lineno="46"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}<sp/></highlight><highlight class="keywordflow">else</highlight><highlight class="normal"><sp/>{</highlight></codeline>
<codeline lineno="47"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">if</highlight><highlight class="normal"><sp/>(<ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref><sp/>%<sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a78b652087ec3a29bfae4ab7fcda05e8d" kindref="member">step</ref><sp/>==<sp/>0)</highlight></codeline>
<codeline lineno="48"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a2baef44337338542bd4b13b7429843e7" kindref="member">Yield</ref><sp/>();</highlight></codeline>
<codeline lineno="49"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">else</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="50"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>Multi-CPU<sp/>system<sp/>might<sp/>be<sp/>hyper-threaded,<sp/>let<sp/>other<sp/>thread<sp/>run</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="51"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Thread.SpinWait<sp/>(Math.Min<sp/>(<ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref>,<sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae66e29e77928e48edda17768d2f24fb5" kindref="member">maxTime</ref>)<sp/>&lt;&lt;<sp/>1);</highlight></codeline>
<codeline lineno="52"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="53"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="54"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight></codeline>
<codeline lineno="55"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>Spicy<sp/>Pixel:<sp/>Thread.Yield<sp/>()<sp/>is<sp/>not<sp/>supported<sp/>in<sp/>.NET<sp/>&lt;<sp/>4</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="56" refid="struct_system_1_1_threading_1_1_spin_wait_1afe595e5ca77a0bda769b3c141f5e6d99" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1afe595e5ca77a0bda769b3c141f5e6d99" kindref="member">s1step</ref><sp/>=<sp/>20;</highlight></codeline>
<codeline lineno="57" refid="struct_system_1_1_threading_1_1_spin_wait_1ae470045b3c9de5bedb02f45de0c4944e" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae470045b3c9de5bedb02f45de0c4944e" kindref="member">s1time</ref>;</highlight></codeline>
<codeline lineno="58" refid="struct_system_1_1_threading_1_1_spin_wait_1a2baef44337338542bd4b13b7429843e7" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a2baef44337338542bd4b13b7429843e7" kindref="member">Yield</ref><sp/>()</highlight></codeline>
<codeline lineno="59"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="60"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>Replace<sp/>sched_yield<sp/>by<sp/>Thread.Sleep(0)<sp/>which<sp/>does<sp/>almost<sp/>the<sp/>same<sp/>thing</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="61"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>(going<sp/>back<sp/>in<sp/>kernel<sp/>mode<sp/>and<sp/>yielding)<sp/>but<sp/>avoid<sp/>the<sp/>branching<sp/>and<sp/>unmanaged<sp/>bridge</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="62"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//Thread.Sleep<sp/>(0);<sp/>//<sp/>Thread.Yield()<sp/>is<sp/>better</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="63"><highlight class="normal"></highlight></codeline>
<codeline lineno="64"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">/*</highlight></codeline>
<codeline lineno="65"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>http://stackoverflow.com/questions/1413630/switchtothread-thread-yield-vs-thread-sleep0-vs-thead-sleep1</highlight></codeline>
<codeline lineno="66"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight></codeline>
<codeline lineno="67"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>SwitchToThread<sp/>[win32]<sp/>/<sp/>Thread.Yield<sp/>[.NET<sp/>4<sp/>Beta<sp/>1]:<sp/>yields<sp/>to<sp/>any<sp/>thread<sp/>on<sp/>same<sp/>processor</highlight></codeline>
<codeline lineno="68"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Advantage:<sp/>about<sp/>twice<sp/>as<sp/>fast<sp/>as<sp/>Thread.Sleep(0)</highlight></codeline>
<codeline lineno="69"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Disadvantage:<sp/>yields<sp/>only<sp/>to<sp/>threads<sp/>on<sp/>same<sp/>processor</highlight></codeline>
<codeline lineno="70"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight></codeline>
<codeline lineno="71"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Thread.Sleep(0):<sp/>yields<sp/>to<sp/>any<sp/>thread<sp/>of<sp/>same<sp/>or<sp/>higher<sp/>priority<sp/>on<sp/>any<sp/>processor</highlight></codeline>
<codeline lineno="72"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Advantage:<sp/>faster<sp/>than<sp/>Thread.Sleep(1)</highlight></codeline>
<codeline lineno="73"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Disadvantage:<sp/>yields<sp/>only<sp/>to<sp/>threads<sp/>of<sp/>same<sp/>or<sp/>higher<sp/>priority</highlight></codeline>
<codeline lineno="74"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight></codeline>
<codeline lineno="75"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Thread.Sleep(1):<sp/>yields<sp/>to<sp/>any<sp/>thread<sp/>on<sp/>any<sp/>processor</highlight></codeline>
<codeline lineno="76"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Advantage:<sp/>yields<sp/>to<sp/>any<sp/>thread<sp/>on<sp/>any<sp/>processor</highlight></codeline>
<codeline lineno="77"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Disadvantage:<sp/>slowest<sp/>option<sp/>(Thread.Sleep(1)<sp/>will<sp/>usually<sp/>suspend<sp/>the<sp/>thread<sp/>by<sp/>about<sp/>15ms<sp/>if<sp/>timeBeginPeriod/timeEndPeriod<sp/>[win32]<sp/>are<sp/>not<sp/>used)</highlight></codeline>
<codeline lineno="78"><highlight class="comment"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>*/</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="79"><highlight class="normal"></highlight></codeline>
<codeline lineno="80"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>Because<sp/>Sleep(1)<sp/>pulls<sp/>us<sp/>out<sp/>of<sp/>the<sp/>queue<sp/>for<sp/>10-15ms<sp/>or<sp/>so,<sp/></highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="81"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="comment">//<sp/>don&apos;t<sp/>do<sp/>it<sp/>that<sp/>often.</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="82"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae470045b3c9de5bedb02f45de0c4944e" kindref="member">s1time</ref><sp/>+=<sp/>1;</highlight></codeline>
<codeline lineno="83"><highlight class="normal"></highlight></codeline>
<codeline lineno="84"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">if</highlight><highlight class="normal">(<ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae470045b3c9de5bedb02f45de0c4944e" kindref="member">s1time</ref><sp/>%<sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1afe595e5ca77a0bda769b3c141f5e6d99" kindref="member">s1step</ref><sp/>==<sp/>0)</highlight></codeline>
<codeline lineno="85"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Thread.Sleep(1);</highlight></codeline>
<codeline lineno="86"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">else</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="87"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>Thread.Sleep(0);</highlight></codeline>
<codeline lineno="88"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="89"><highlight class="normal"></highlight></codeline>
<codeline lineno="90" refid="struct_system_1_1_threading_1_1_spin_wait_1a5a2f063d4b445fb9df00392cadc659ff" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">static</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a5a2f063d4b445fb9df00392cadc659ff" kindref="member">SpinUntil</ref><sp/>(Func&lt;bool&gt;<sp/>condition)</highlight></codeline>
<codeline lineno="91"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="92"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait" kindref="compound">SpinWait</ref><sp/>sw<sp/>=<sp/></highlight><highlight class="keyword">new</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait" kindref="compound">SpinWait</ref><sp/>();</highlight></codeline>
<codeline lineno="93"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">while</highlight><highlight class="normal"><sp/>(!condition<sp/>())</highlight></codeline>
<codeline lineno="94"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>sw.<ref refid="struct_system_1_1_threading_1_1_spin_wait_1ad85bcfb698cbd6d748a979d4458fe9be" kindref="member">SpinOnce</ref><sp/>();</highlight></codeline>
<codeline lineno="95"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="96"><highlight class="normal"></highlight></codeline>
<codeline lineno="97" refid="struct_system_1_1_threading_1_1_spin_wait_1ae8d2bb08bc7b1a1ce1c2e564d3225c6d" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">static</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">bool</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae8d2bb08bc7b1a1ce1c2e564d3225c6d" kindref="member">SpinUntil</ref><sp/>(Func&lt;bool&gt;<sp/>condition,<sp/>TimeSpan<sp/>timeout)</highlight></codeline>
<codeline lineno="98"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="99"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a5a2f063d4b445fb9df00392cadc659ff" kindref="member">SpinUntil</ref><sp/>(condition,<sp/>(</highlight><highlight class="keywordtype">int</highlight><highlight class="normal">)timeout.TotalMilliseconds);</highlight></codeline>
<codeline lineno="100"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="101"><highlight class="normal"></highlight></codeline>
<codeline lineno="102" refid="struct_system_1_1_threading_1_1_spin_wait_1a4fcf78cc43f31ab7c8eb9457b298815e" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">static</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">bool</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a4fcf78cc43f31ab7c8eb9457b298815e" kindref="member">SpinUntil</ref><sp/>(Func&lt;bool&gt;<sp/>condition,<sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>millisecondsTimeout)</highlight></codeline>
<codeline lineno="103"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="104"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait" kindref="compound">SpinWait</ref><sp/>sw<sp/>=<sp/></highlight><highlight class="keyword">new</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait" kindref="compound">SpinWait</ref><sp/>();</highlight></codeline>
<codeline lineno="105"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_watch" kindref="compound">Watch</ref><sp/>watch<sp/>=<sp/><ref refid="struct_system_1_1_threading_1_1_watch" kindref="compound">Watch</ref>.<ref refid="struct_system_1_1_threading_1_1_watch_1a214343951e94c777be008e6269364400" kindref="member">StartNew</ref><sp/>();</highlight></codeline>
<codeline lineno="106"><highlight class="normal"></highlight></codeline>
<codeline lineno="107"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">while</highlight><highlight class="normal"><sp/>(!condition<sp/>())<sp/>{</highlight></codeline>
<codeline lineno="108"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">if</highlight><highlight class="normal"><sp/>(watch.<ref refid="struct_system_1_1_threading_1_1_watch_1ab80ee0320af96dfb5feb76c45f3b9d67" kindref="member">ElapsedMilliseconds</ref><sp/>&gt;<sp/>millisecondsTimeout)</highlight></codeline>
<codeline lineno="109"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">false</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="110"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>sw.<ref refid="struct_system_1_1_threading_1_1_spin_wait_1ad85bcfb698cbd6d748a979d4458fe9be" kindref="member">SpinOnce</ref><sp/>();</highlight></codeline>
<codeline lineno="111"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="112"><highlight class="normal"></highlight></codeline>
<codeline lineno="113"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/></highlight><highlight class="keyword">true</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="114"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="115"><highlight class="normal"></highlight></codeline>
<codeline lineno="116" refid="struct_system_1_1_threading_1_1_spin_wait_1ad5d6e0a944f7380b49717514ff0eab10" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ad5d6e0a944f7380b49717514ff0eab10" kindref="member">Reset</ref><sp/>()</highlight></codeline>
<codeline lineno="117"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>{</highlight></codeline>
<codeline lineno="118"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref><sp/>=<sp/>0;</highlight></codeline>
<codeline lineno="119"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1ae470045b3c9de5bedb02f45de0c4944e" kindref="member">s1time</ref><sp/>=<sp/>0;</highlight></codeline>
<codeline lineno="120"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="121"><highlight class="normal"></highlight></codeline>
<codeline lineno="122" refid="struct_system_1_1_threading_1_1_spin_wait_1a9e8fe6216f875a8b32b40b01666c5624" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">bool</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a9e8fe6216f875a8b32b40b01666c5624" kindref="member">NextSpinWillYield</ref><sp/>{</highlight></codeline>
<codeline lineno="123"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">get</highlight><highlight class="normal"><sp/>{</highlight></codeline>
<codeline lineno="124"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a077f3c7dcfc6efcef8a643e45e84a3f0" kindref="member">isSingleCpu</ref><sp/>?<sp/>true<sp/>:<sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref><sp/>%<sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1a78b652087ec3a29bfae4ab7fcda05e8d" kindref="member">step</ref><sp/>==<sp/>0;</highlight></codeline>
<codeline lineno="125"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="126"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="127"><highlight class="normal"></highlight></codeline>
<codeline lineno="128" refid="struct_system_1_1_threading_1_1_spin_wait_1aae705c6ebebbfe58675024ab9a3c7b8f" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aae705c6ebebbfe58675024ab9a3c7b8f" kindref="member">Count</ref><sp/>{</highlight></codeline>
<codeline lineno="129"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">get</highlight><highlight class="normal"><sp/>{</highlight></codeline>
<codeline lineno="130"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/></highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/><ref refid="struct_system_1_1_threading_1_1_spin_wait_1aac42d9ba2dd9cb0c8d2a2874bd23b991" kindref="member">ntime</ref>;</highlight></codeline>
<codeline lineno="131"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="132"><highlight class="normal"><sp/><sp/><sp/><sp/><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="133"><highlight class="normal"><sp/><sp/><sp/><sp/>}</highlight></codeline>
<codeline lineno="134"><highlight class="normal">}</highlight></codeline>
<codeline lineno="135"><highlight class="normal"></highlight><highlight class="preprocessor">#endif</highlight></codeline>
    </programlisting>
    <location file="Source/System.Threading/System.Threading/SpinWait.cs"/>
  </compounddef>
</doxygen>
