import SpeckleBasicMaterial from './SpeckleBasicMaterial.js'; import { type MeshBasicMaterialParameters } from 'three'; import { type Uniforms } from './SpeckleMaterial.js'; declare class SpeckleShadowcatcherMaterial extends SpeckleBasicMaterial { protected get vertexProgram(): string; protected get fragmentProgram(): string; protected get uniformsDef(): Uniforms; constructor(parameters: MeshBasicMaterialParameters, defines?: never[]); } export default SpeckleShadowcatcherMaterial;