import { Material, type MeshBasicMaterialParameters } from 'three'; import SpeckleBasicMaterial from './SpeckleBasicMaterial.js'; import { type Uniforms } from './SpeckleMaterial.js'; declare class SpeckleDisplaceMaterial extends SpeckleBasicMaterial { protected get vertexProgram(): string; protected get fragmentProgram(): string; protected get uniformsDef(): Uniforms; constructor(parameters: MeshBasicMaterialParameters, defines?: string[]); fastCopy(from: Material, to: Material): void; } export default SpeckleDisplaceMaterial;