import { Loader } from '../Loader.js'; import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader.js'; import { ObjConverter } from './ObjConverter.js'; import { WorldTree } from '../../../index.js'; export declare class ObjLoader extends Loader { protected baseLoader: OBJLoader; protected converter: ObjConverter; protected tree: WorldTree; protected isFinished: boolean; get resource(): string; get finished(): boolean; constructor(targetTree: WorldTree, resource: string, resourceData?: unknown); load(): Promise; cancel(): void; dispose(): void; }