import { type Material, Mesh } from 'three/webgpu'; import type { InstancedVertexObjectGeometry } from './InstancedVertexObjectGeometry.js'; import type { VOBufferGeometry } from './VOBufferGeometry.js'; export declare class VertexObjects> extends Mesh { geometry: GeoType; constructor(geometry?: GeoType, material?: Material | Material[]); update(): void; } //# sourceMappingURL=VertexObjects.d.ts.map