import { PackedSplats } from './PackedSplats'; import { GeneratorMapping } from './SplatAccumulator'; import { SplatModifier } from './SplatGenerator'; import * as THREE from "three"; export declare class OldSplatAccumulator { splats: PackedSplats; toWorld: THREE.Matrix4; mapping: GeneratorMapping[]; refCount: number; splatsVersion: number; mappingVersion: number; ensureGenerate(maxSplats: number): void; generateSplats({ renderer, modifier, generators, forceUpdate, originToWorld, }: { renderer: THREE.WebGLRenderer; modifier: SplatModifier; generators: GeneratorMapping[]; forceUpdate?: boolean; originToWorld: THREE.Matrix4; }): boolean; hasCorrespondence(other: OldSplatAccumulator): boolean; }