/** * Adapter from AudioBuffer to internal sample source interface. * Used for feeding audio data into SoundTouch processing pipeline. */ export default class WebAudioBufferSource { buffer: AudioBuffer; private _position; constructor(buffer: AudioBuffer); get dualChannel(): boolean; get position(): number; set position(value: number); extract(target: Float32Array, numFrames?: number, position?: number): number; } //# sourceMappingURL=WebAudioBufferSource.d.ts.map