/** * Registered processor identifier used by `AudioWorkletNode`. * * @remarks * This constant is used to identify the SoundTouch processor module when registering and constructing nodes. */ export declare const PROCESSOR_NAME = "soundtouch-processor"; /** * Default internal buffer strategy used when callers do not provide one. * * @remarks * Determines the default buffer implementation for the SoundTouch processing pipeline. */ export declare const DEFAULT_SAMPLE_BUFFER_TYPE = "circular"; //# sourceMappingURL=constants.d.ts.map