export declare enum VideoSIPGWStatusConstants { /** * Status that video SIP GW service is available. */ STATUS_AVAILABLE = "available", /** * Status that video SIP GW service is not available. */ STATUS_UNDEFINED = "undefined", /** * Status that video SIP GW service is available but there are no free nodes * at the moment to serve new requests. */ STATUS_BUSY = "busy" } export declare enum VideoSIPGWStateConstants { /** * Video SIP GW session state, currently running. */ STATE_ON = "on", /** * Video SIP GW session state, currently stopped and not running. */ STATE_OFF = "off", /** * Video SIP GW session state, currently is starting. */ STATE_PENDING = "pending", /** * Video SIP GW session state, has observed some issues and is retrying at the * moment. */ STATE_RETRYING = "retrying", /** * Video SIP GW session state, tried to start but it failed. */ STATE_FAILED = "failed" } export declare enum VideoSIPGWErrorConstants { /** * Error on trying to create video SIP GW session in conference where * there is no room connection (hasn't joined or has left the room). */ ERROR_NO_CONNECTION = "error_no_connection", /** * Error on trying to create video SIP GW session with address for which * there is an already created session. */ ERROR_SESSION_EXISTS = "error_session_already_exists" } export declare const STATUS_AVAILABLE = VideoSIPGWStatusConstants.STATUS_AVAILABLE; export declare const STATUS_UNDEFINED = VideoSIPGWStatusConstants.STATUS_UNDEFINED; export declare const STATUS_BUSY = VideoSIPGWStatusConstants.STATUS_BUSY; export declare const STATE_ON = VideoSIPGWStateConstants.STATE_ON; export declare const STATE_OFF = VideoSIPGWStateConstants.STATE_OFF; export declare const STATE_PENDING = VideoSIPGWStateConstants.STATE_PENDING; export declare const STATE_RETRYING = VideoSIPGWStateConstants.STATE_RETRYING; export declare const STATE_FAILED = VideoSIPGWStateConstants.STATE_FAILED; export declare const ERROR_NO_CONNECTION = VideoSIPGWErrorConstants.ERROR_NO_CONNECTION; export declare const ERROR_SESSION_EXISTS = VideoSIPGWErrorConstants.ERROR_SESSION_EXISTS;