import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js'; import { type BlurProps } from '../templates/BlurTemplate.js'; export interface ComputedBlurValues { filter: string; } /** * Canvas2D Blur backed by the native `ctx.filter = 'blur(Npx)'`. Browsers that * lack filter support (Chrome 38-52) will silently no-op — accept the * degradation rather than emulating a multi-pass blur in JS. */ export declare const Blur: CanvasShaderType;