export default class DracoParser { // draco - the draco decoder, either import `draco3d` or load dynamically constructor(draco); /** * Destroy draco resources */ destroy(): void; /** * * @param dracoGeometry */ destroyGeometry(dracoGeometry); /** * NOTE: caller must call `destroyGeometry` on the return value after using it * @param arrayBuffer * @param options */ parseSync(arrayBuffer: ArrayBuffer, options?); }