/** * Error definitions */ export default { player: { message: 'Invalid player (%s), it must be either 0 or 1', code: 1 }, move: { message: 'Invalid move coordinates (%s)', code: 2 }, board: { message: 'Invalid next board (%s), it must be the same as the last valid move\'s coordinates', code: 4 }, boardFinished: { message: 'Board already finished', code: 5 }, gameFinished: { message: 'Game already finished', code: 6 }, gameNotFinished: { message: 'Game not finished', code: 7 } };