import { ZKeyKind } from "../types"; import { Player } from "./Player"; import { EEPhysics } from "./EEPhysics"; export declare class Keys { private readonly physics; readonly state: Partial>; constructor(physics: EEPhysics); trigger(key: ZKeyKind, onUntil: number, by: Player): void; isOn(key: ZKeyKind): boolean; toggleOnUntil(key: ZKeyKind, ticks: number): void; anyJustTurnedOff(): ZKeyKind[]; allKeysThatAreOn(): ZKeyKind[]; }