# Interface: ClanInfo

## Extends

- [`Clan`](Clan.md)

## Properties

### clan\_id

> **clan\_id**: `number`

#### Inherited from

[`Clan`](Clan.md).[`clan_id`](Clan.md#clan_id)

***

### public\_meta

> **public\_meta**: [`ClanPublicMeta`](ClanPublicMeta.md)

#### Inherited from

[`Clan`](Clan.md).[`public_meta`](Clan.md#public_meta)

***

### member\_count

> **member\_count**: `number`

#### Inherited from

[`Clan`](Clan.md).[`member_count`](Clan.md#member_count)

***

### capacity\_limit

> **capacity\_limit**: `number`

#### Inherited from

[`Clan`](Clan.md).[`capacity_limit`](Clan.md#capacity_limit)

***

### entry\_fee\_currency\_type\_id

> **entry\_fee\_currency\_type\_id**: `number`

ShopPurchaseType: 0=Points, 1=Gems, 2=Diamonds, 3=Free

#### Inherited from

[`Clan`](Clan.md).[`entry_fee_currency_type_id`](Clan.md#entry_fee_currency_type_id)

***

### entry\_fee\_amount

> **entry\_fee\_amount**: `number`

#### Inherited from

[`Clan`](Clan.md).[`entry_fee_amount`](Clan.md#entry_fee_amount)

***

### rating\_position

> **rating\_position**: `number`

F1 rank ASC, 1=best

#### Inherited from

[`Clan`](Clan.md).[`rating_position`](Clan.md#rating_position)

***

### rating\_score

> **rating\_score**: `number`

#### Inherited from

[`Clan`](Clan.md).[`rating_score`](Clan.md#rating_score)

***

### label\_id

> **label\_id**: `number`

***

### members

> **members**: [`ClanMember`](ClanMember.md)[]

***

### cooldown\_until

> **cooldown\_until**: `string`

Cooldown until date string; null if no cooldown active
