export declare enum BadgesTimeLimitStates { /** Before Start Date */ BeforeStartDate = 0, /** After Start Date but before earned */ AfterStartDateNoProgress = 1, /** After Start Date but before started (no progress) + End date */ AfterStartDateNoProgressAndEndDate = 2, /** After Start Date, but with some progress + End date */ AfterStartDateWithProgressAndEndDate = 3, /** After End Date (not started) */ AfterEndDateNotStarted = 4, /** After End Date (player has some progress, but not completed) */ AfterEndDateWithProgress = 5 }