import { TransformNode } from '@babylonjs/core'; import { Disposable } from "../interfaces/lifecycle.d.ts"; export type ColliderDebugConfig = boolean | string | Record; export declare class ColliderDebugManager implements Disposable { private _viewer; private _shown; private _materials; showColliderForNode(node: TransformNode, color?: string): void; hideColliderForNode(node: TransformNode): void; hideAll(): void; isShown(node: TransformNode): boolean; $teardown(): Promise; dispose(): void; private _getViewer; private _getColorMaterial; }