import { GameEngine, NodeEntityRegistry, SageOptions, ValidEntityRegistry } from '@skewedaspect/sage'; declare const _default: (__VLS_props: NonNullable>["props"], __VLS_ctx?: __VLS_PrettifyLocal>, "attrs" | "emit" | "slots">>, __VLS_expose?: NonNullable>["expose"], __VLS_setup?: Promise<{ props: __VLS_PrettifyLocal & Omit<{ readonly "onEngine-ready"?: ((engine: GameEngine) => any) | undefined; readonly "onEngine-error"?: ((error: unknown) => any) | undefined; } & import('vue').VNodeProps & import('vue').AllowedComponentProps & import('vue').ComponentCustomProps, never>, "onEngine-ready" | "onEngine-error"> & { entityClasses?: Registry & ValidEntityRegistry; options?: SageOptions; engine?: GameEngine; } & Partial<{}>> & import('vue').PublicProps; expose(exposed: import('vue').ShallowUnwrapRef<{}>): void; attrs: any; slots: { default?(_: { loading: boolean; error: unknown; engine: GameEngine | null; }): any; }; emit: ((evt: "engine-ready", engine: GameEngine) => void) & ((evt: "engine-error", error: unknown) => void); }>) => import('vue').VNode & { __ctx?: Awaited; }; export default _default; type __VLS_PrettifyLocal = { [K in keyof T]: T[K]; } & {};