import { GameDataMessageTag, SpawnType } from "@skeldjs/constant"; import { HazelReader, HazelWriter } from "@skeldjs/hazel"; import { ComponentSpawnData } from "../../misc"; import { BaseGameDataMessage } from "./BaseGameDataMessage"; export declare class SpawnMessage extends BaseGameDataMessage { readonly spawnType: SpawnType; readonly ownerId: number; readonly flags: number; readonly components: ComponentSpawnData[]; static messageTag: GameDataMessageTag; constructor(spawnType: SpawnType, ownerId: number, flags: number, components: ComponentSpawnData[]); static deserializeFromReader(reader: HazelReader): SpawnMessage; serializeToWriter(writer: HazelWriter): void; clone(): SpawnMessage; } //# sourceMappingURL=Spawn.d.ts.map