import { ElementRef } from '@angular/core'; import { AudioPlayerService } from '../services/audio.service'; import * as i0 from "@angular/core"; export declare class AudioTimelineComponent { timeline: import("@angular/core").Signal | undefined>; /** * Stop event propagation for activation events * @defaultValue false */ stopPropagation: import("@angular/core").InputSignal; /** * Event emitted on click */ clicked: import("@angular/core").OutputEmitterRef; /** * Event emitted on pointer down */ pointerDown: import("@angular/core").OutputEmitterRef; /** * Event emitted on activation (click or pointer down) */ triggered: import("@angular/core").OutputEmitterRef; audioService: AudioPlayerService; isDragging: import("@angular/core").WritableSignal; isHovered: import("@angular/core").WritableSignal; timelineClass: import("@angular/core").Signal; timelineCircleClass: import("@angular/core").Signal; handleTimelineHover(isHovered: boolean): void; startDrag(event: MouseEvent | TouchEvent): void; onDrag(event: MouseEvent | TouchEvent): void; stopDrag(): void; updateProgress(event: MouseEvent | TouchEvent): void; private getClientX; seek(event: MouseEvent): void; /** * @internal * Handle pointer down activation */ handlePointerDown(event: PointerEvent): void; /** * @internal * Handle click activation */ handleClick(event: MouseEvent): void; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; }