export declare class Tile {
hostElement: HTMLIxTileElement;
/**
* Size of the tile - one of 'small', 'medium' or 'large'
*/
size: 'small' | 'medium' | 'big';
hasHeaderSlot: boolean;
hasFooterSlot: boolean;
handleHeaderSlotChange(): void;
handleFooterSlotChange(): void;
render(): any;
}