import type Collection from 'ol/Collection' import type { Coordinate } from 'ol/coordinate' import type Feature from 'ol/Feature' import type { Vector as VectorSource } from 'ol/source' import { Interaction } from 'ol/interaction' import type { EventsKey } from 'ol/events' import type { ObjectEvent } from 'ol/Object' import type { CombinedOnSignature, EventTypes, OnSignature } from 'ol/Observable' import type { Types } from 'ol/ObjectEventType' import type { SplitEvent } from './Split' type SplitterOnSignature = OnSignature & OnSignature & OnSignature & CombinedOnSignature export interface Options { source?: VectorSource | VectorSource[]; triggerSource?: VectorSource; features?: Collection; filter?: (f: Feature) => boolean; tolerance?: number; alignTolerance: number; } /** Interaction splitter: acts as a split feature agent while editing vector features (LineString). * @constructor * @extends {ol_interaction_Interaction} * @fires beforesplit, aftersplit * @todo verify auto intersection on features that split. */ export class Splitter extends Interaction { /** * @param {olx.interaction.SplitOptions} options * - source {ol.source.Vector|Array{ol.source.Vector}} The target source (or array of source) with features to be split (configured with useSpatialIndex set to true) * - triggerSource {ol.source.Vector} Any newly created or modified features from this source will be used to split features on the target source. If none is provided the target source is used instead. * - features {ol_Collection.} A collection of feature to be split (replace source target). * - triggerFeatures {ol_Collection.} Any newly created or modified features from this collection will be used to split features on the target source (replace triggerSource). * - filter {function|undefined} a filter that takes a feature and return true if the feature is eligible for splitting, default always split. * - tolerance {function|undefined} Distance between the calculated intersection and a vertex on the source geometry below which the existing vertex will be used for the split. Default is 1e-10. * - alignTolerance Tolerance to check allignment. Default is 1e-3. constructor(options: Options); /** Calculate intersection on 2 segs * @param {Array} s1 first seg to intersect (2 points) * @param {Array} s2 second seg to intersect (2 points) * @return { boolean | Coordinate } intersection point or false no intersection */ intersectSegs(s1: Coordinate[], s2: Coordinate[]): boolean | Coordinate; /** Split the source using a feature * @param {Feature} feature The feature to use to split. */ splitSource(feature: Feature): void; /** New feature source is added */ onAddFeature(): void; /** Feature source is removed > count features added/removed */ onRemoveFeature(): void; /** Feature source is changing */ onChangeFeature(): void; on: SplitterOnSignature once: SplitterOnSignature un: SplitterOnSignature }