/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.shared.TimedActions { /** @customConstructor ISBaseTimedAction:new */ export class ISBaseTimedAction extends lua.shared.ISBaseObject { [id: string]: any; static [id: string]: any; action: any; caloriesModifier: any; character: any; maxTime: any; stopOnAim: any; stopOnRun: any; stopOnWalk: any; constructor(character: any); addAfter: ((action: any) => any) | any; adjustMaxTime: ((maxTime: any) => any) | any; begin: (() => any) | any; create: (() => any) | any; forceComplete: (() => any) | any; forceStop: (() => any) | any; getJobDelta: (() => any) | any; isValid: (() => any) | any; perform: (() => any) | any; resetJobDelta: (() => any) | any; setActionAnim: ((_action: any, _displayItemModels: any) => any) | any; setAnimVariable: ((_key: any, _val: any) => any) | any; setCurrentTime: ((time: any) => any) | any; setOverrideHandModels: ((_primaryHand: any, _secondaryHand: any, _resetModel: any) => any) | any; setOverrideHandModelsString: ((_primaryHand: any, _secondaryHand: any, _resetModel: any) => any) | any; setTime: ((time: any) => any) | any; start: (() => any) | any; stop: (() => any) | any; update: (() => any) | any; waitToStart: (() => any) | any; } } export namespace lua.shared.TimedActions.ISBaseTimedAction { } }