/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.shared.TimedActions {
/** @customConstructor ISBaseTimedAction:new */
export class ISBaseTimedAction extends lua.shared.ISBaseObject {
[id: string]: any;
static [id: string]: any;
action: any;
caloriesModifier: any;
character: any;
maxTime: any;
stopOnAim: any;
stopOnRun: any;
stopOnWalk: any;
constructor(character: any);
addAfter: ((action: any) => any) | any;
adjustMaxTime: ((maxTime: any) => any) | any;
begin: (() => any) | any;
create: (() => any) | any;
forceComplete: (() => any) | any;
forceStop: (() => any) | any;
getJobDelta: (() => any) | any;
isValid: (() => any) | any;
perform: (() => any) | any;
resetJobDelta: (() => any) | any;
setActionAnim: ((_action: any, _displayItemModels: any) => any) | any;
setAnimVariable: ((_key: any, _val: any) => any) | any;
setCurrentTime: ((time: any) => any) | any;
setOverrideHandModels: ((_primaryHand: any, _secondaryHand: any, _resetModel: any) => any) | any;
setOverrideHandModelsString: ((_primaryHand: any, _secondaryHand: any, _resetModel: any) => any) | any;
setTime: ((time: any) => any) | any;
start: (() => any) | any;
stop: (() => any) | any;
update: (() => any) | any;
waitToStart: (() => any) | any;
}
}
export namespace lua.shared.TimedActions.ISBaseTimedAction { }
}