/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.server.Map {
/** @customConstructor SGlobalObjectSystem:new */
export class SGlobalObjectSystem extends lua.shared.ISBaseObject {
[id: string]: any;
static [id: string]: any;
system: any;
systemName: any;
wantNoise: any;
constructor(name: any);
getInitialStateForClient: (() => any) | any;
getIsoObjectAt: ((x: any, y: any, z: any) => any) | any;
getIsoObjectOnSquare: ((square: any) => any) | any;
getLuaObjectAt: ((x: any, y: any, z: any) => any) | any;
getLuaObjectByIndex: ((index: any) => any) | any;
getLuaObjectCount: (() => any) | any;
getLuaObjectOnSquare: ((square: any) => any) | any;
initLuaObjects: (() => any) | any;
initSystem: (() => any) | any;
isValidIsoObject: ((isoObject: any) => any) | any;
loadIsoObject: ((isoObject: any) => any) | any;
newLuaObject: ((globalObject: any) => any) | any;
newLuaObjectAt: ((x: any, y: any, z: any) => any) | any;
newLuaObjectOnClient: ((luaObject: any) => any) | any;
newLuaObjectOnSquare: ((square: any) => any) | any;
noise: ((message: any) => any) | any;
OnChunkLoaded: ((wx: any, wy: any) => any) | any;
OnClientCommand: ((command: any, playerObj: any, args: any) => any) | any;
OnDestroyIsoThumpable: ((isoObject: any, playerObj: any) => any) | any;
OnIsoObjectChangedItself: ((isoObject: any) => any) | any;
OnObjectAboutToBeRemoved: ((isoObject: any) => any) | any;
OnObjectAdded: ((isoObject: any) => any) | any;
removeLuaObject: ((luaObject: any) => any) | any;
removeLuaObjectAt: ((x: any, y: any, z: any) => any) | any;
removeLuaObjectOnClient: ((luaObject: any) => any) | any;
removeLuaObjectOnSquare: ((square: any) => any) | any;
sendCommand: ((command: any, args: any) => any) | any;
/** @noSelf */
static RegisterSystemClass: (luaClass: any) => any;
}
}
export namespace lua.server.Map.SGlobalObjectSystem { }
}