/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.server.Map { /** @customConstructor SGlobalObjectSystem:new */ export class SGlobalObjectSystem extends lua.shared.ISBaseObject { [id: string]: any; static [id: string]: any; system: any; systemName: any; wantNoise: any; constructor(name: any); getInitialStateForClient: (() => any) | any; getIsoObjectAt: ((x: any, y: any, z: any) => any) | any; getIsoObjectOnSquare: ((square: any) => any) | any; getLuaObjectAt: ((x: any, y: any, z: any) => any) | any; getLuaObjectByIndex: ((index: any) => any) | any; getLuaObjectCount: (() => any) | any; getLuaObjectOnSquare: ((square: any) => any) | any; initLuaObjects: (() => any) | any; initSystem: (() => any) | any; isValidIsoObject: ((isoObject: any) => any) | any; loadIsoObject: ((isoObject: any) => any) | any; newLuaObject: ((globalObject: any) => any) | any; newLuaObjectAt: ((x: any, y: any, z: any) => any) | any; newLuaObjectOnClient: ((luaObject: any) => any) | any; newLuaObjectOnSquare: ((square: any) => any) | any; noise: ((message: any) => any) | any; OnChunkLoaded: ((wx: any, wy: any) => any) | any; OnClientCommand: ((command: any, playerObj: any, args: any) => any) | any; OnDestroyIsoThumpable: ((isoObject: any, playerObj: any) => any) | any; OnIsoObjectChangedItself: ((isoObject: any) => any) | any; OnObjectAboutToBeRemoved: ((isoObject: any) => any) | any; OnObjectAdded: ((isoObject: any) => any) | any; removeLuaObject: ((luaObject: any) => any) | any; removeLuaObjectAt: ((x: any, y: any, z: any) => any) | any; removeLuaObjectOnClient: ((luaObject: any) => any) | any; removeLuaObjectOnSquare: ((square: any) => any) | any; sendCommand: ((command: any, args: any) => any) | any; /** @noSelf */ static RegisterSystemClass: (luaClass: any) => any; } } export namespace lua.server.Map.SGlobalObjectSystem { } }