/*
* MIT License
*
* Copyright (c) 2022 JabDoesThings
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/** @noSelfInFile */
///
///
declare module '@shughesuk/pipewrench' {
export namespace lua.server.BuildingObjects {
/** @customConstructor ISBuildingObject:new */
export class ISBuildingObject extends lua.shared.ISBaseObject {
[id: string]: any;
static [id: string]: any;
blockAllTheSquare: any;
build: any;
canBarricade: any;
canBeAlwaysPlaced: any;
canBeBuild: any;
canBePlastered: any;
canPassThrough: any;
choosenSprite: any;
clickedUI: any;
completionSound: any;
crossSpeed: any;
dismantable: any;
dragNilAfterPlace: any;
east: any;
eastSprite: any;
hoppable: any;
isContainer: any;
isCorner: any;
isDoor: any;
isDoorFrame: any;
isLeftDown: any;
isThumpable: any;
isWallLike: any;
modData: any;
north: any;
northSprite: any;
nSprite: any;
RENDER_SPRITE: any;
RENDER_SPRITE_FLOOR: any;
RENDER_SPRITE_NAME: any;
south: any;
southSprite: any;
sprite: any;
square: any;
thumpDmg: any;
west: any;
xJoypad: any;
yJoypad: any;
zJoypad: any;
deactivate: (() => any) | any;
getAPrompt: (() => any) | any;
getBPrompt: (() => any) | any;
getLBPrompt: (() => any) | any;
getRBPrompt: (() => any) | any;
getSprite: (() => any) | any;
getYPrompt: (() => any) | any;
haveMaterial: ((square: any) => any) | any;
init: (() => any) | any;
isValid: ((square: any) => any) | any;
onJoypadDirDown: ((joypadData: any) => any) | any;
onJoypadDirLeft: ((joypadData: any) => any) | any;
onJoypadDirRight: ((joypadData: any) => any) | any;
onJoypadDirUp: ((joypadData: any) => any) | any;
onJoypadPressButton: ((joypadIndex: any, joypadData: any, button: any) => any) | any;
onTimedActionStart: ((action: any) => any) | any;
onTimedActionStop: ((action: any) => any) | any;
reinit: (() => any) | any;
render: ((x: any, y: any, z: any, square: any) => any) | any;
reset: (() => any) | any;
rotateKey: ((key: any) => any) | any;
rotateMouse: ((x: any, y: any) => any) | any;
setCanPassThrough: ((passThrough: any) => any) | any;
setDragNilAfterPlace: ((nilAfter: any) => any) | any;
setEastSprite: ((sprite: any) => any) | any;
setNorthSprite: ((sprite: any) => any) | any;
setSouthSprite: ((sprite: any) => any) | any;
setSprite: ((sprite: any) => any) | any;
tryBuild: ((x: any, y: any, z: any) => any) | any;
walkTo: ((x: any, y: any, z: any) => any) | any;
/** @noSelf */
static onDestroy: (thump: any, player: any) => any;
/** @noSelf */
static removeFromGround: (square: any) => any;
}
}
export namespace lua.server.BuildingObjects.ISBuildingObject { }
}