/* * MIT License * * Copyright (c) 2022 JabDoesThings * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** @noSelfInFile */ /// /// declare module '@shughesuk/pipewrench' { export namespace lua.server.BuildingObjects { /** @customConstructor ISBuildingObject:new */ export class ISBuildingObject extends lua.shared.ISBaseObject { [id: string]: any; static [id: string]: any; blockAllTheSquare: any; build: any; canBarricade: any; canBeAlwaysPlaced: any; canBeBuild: any; canBePlastered: any; canPassThrough: any; choosenSprite: any; clickedUI: any; completionSound: any; crossSpeed: any; dismantable: any; dragNilAfterPlace: any; east: any; eastSprite: any; hoppable: any; isContainer: any; isCorner: any; isDoor: any; isDoorFrame: any; isLeftDown: any; isThumpable: any; isWallLike: any; modData: any; north: any; northSprite: any; nSprite: any; RENDER_SPRITE: any; RENDER_SPRITE_FLOOR: any; RENDER_SPRITE_NAME: any; south: any; southSprite: any; sprite: any; square: any; thumpDmg: any; west: any; xJoypad: any; yJoypad: any; zJoypad: any; deactivate: (() => any) | any; getAPrompt: (() => any) | any; getBPrompt: (() => any) | any; getLBPrompt: (() => any) | any; getRBPrompt: (() => any) | any; getSprite: (() => any) | any; getYPrompt: (() => any) | any; haveMaterial: ((square: any) => any) | any; init: (() => any) | any; isValid: ((square: any) => any) | any; onJoypadDirDown: ((joypadData: any) => any) | any; onJoypadDirLeft: ((joypadData: any) => any) | any; onJoypadDirRight: ((joypadData: any) => any) | any; onJoypadDirUp: ((joypadData: any) => any) | any; onJoypadPressButton: ((joypadIndex: any, joypadData: any, button: any) => any) | any; onTimedActionStart: ((action: any) => any) | any; onTimedActionStop: ((action: any) => any) | any; reinit: (() => any) | any; render: ((x: any, y: any, z: any, square: any) => any) | any; reset: (() => any) | any; rotateKey: ((key: any) => any) | any; rotateMouse: ((x: any, y: any) => any) | any; setCanPassThrough: ((passThrough: any) => any) | any; setDragNilAfterPlace: ((nilAfter: any) => any) | any; setEastSprite: ((sprite: any) => any) | any; setNorthSprite: ((sprite: any) => any) | any; setSouthSprite: ((sprite: any) => any) | any; setSprite: ((sprite: any) => any) | any; tryBuild: ((x: any, y: any, z: any) => any) | any; walkTo: ((x: any, y: any, z: any) => any) | any; /** @noSelf */ static onDestroy: (thump: any, player: any) => any; /** @noSelf */ static removeFromGround: (square: any) => any; } } export namespace lua.server.BuildingObjects.ISBuildingObject { } }